Constructor |
Creates and initalizes hgeResourceManager object. |
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ChangeScript |
Changes the current resource script. |
Precache |
Creates all resources of the specified group in the memory. |
Purge |
Deletes all resources of the specified group from the memory. |
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GetResource |
Returns pointer to a named raw resource. |
GetTexture |
Returns handle to a named texture. |
GetEffect |
Returns handle to a named sound effect. |
GetMusic |
Returns handle to a named music. |
GetStream |
Returns handle to a named audio stream. |
GetTarget |
Returns handle to a named render target. |
GetSprite |
Returns pointer to a named sprite. |
GetAnimation |
Returns pointer to a named animation. |
GetFont |
Returns pointer to a named font. |
GetParticleSystem |
Returns pointer to a named particle system. |
GetDistortionMesh |
Returns pointer to a named distortion mesh. |
GetStringTable |
Returns pointer to a named string table. |