hgeResourceManager::GetAnimation
Returns pointer to a named animation.
hgeAnimation *GetAnimation(
const char *name
);
Parameters
- name
- Animation name.
Return value
If successful, returns pointer to the hgeAnimation object. Otherwise returns 0.
Remarks
To use an animation with hgeResourceManager
you must define it in the resource script.
If the animation hasn't been created yet, it will be created.
Otherwise pointer to the existing animation will be returned.
Requirements
Header: hgeresource.h
Import library: hgehelp.lib
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