hgeResourceManager::ChangeScript
Changes the current resource script.
void ChangeScript(
const char *scriptname = 0
);
Parameters
- scriptname
- New resource script filename. If =0 or omitted, no script will be used.
Remarks
All the loaded resources will be deleted from the memory along with the previous script.
Requirements
Header: hgeresource.h
Import library: hgehelp.lib
See also
hgeResourceManager constructor,
Resource script
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