hgeResourceManager::ChangeScript

Changes the current resource script.

void ChangeScript(
  const char *scriptname = 0
);

Parameters

scriptname
New resource script filename. If =0 or omitted, no script will be used.

Remarks

All the loaded resources will be deleted from the memory along with the previous script.

Requirements

Header: hgeresource.h
Import library: hgehelp.lib

See also

hgeResourceManager constructor, Resource script