Constructor |
Should initialize hgeGUIObject object. |
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Render |
Should render the control to the screen. |
Update |
Is called each GUI update to allow control animation. |
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Enter |
Is called when the GUI is about to appear on the screen. |
Leave |
Is called when the GUI is about to disappear from the screen. |
Reset |
Is called when the user requests GUI to be reset in default state. |
IsDone |
Used to test if the control has finished it's Enter/Leave animation. |
Focus |
Is called when the control gains or loses keyboard input focus. |
MouseOver |
Is called when the mouse cursor enters/leaves the control's area. |
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MouseMove |
Notifies the control of mouse movements. |
MouseLButton |
Notifies the control of left mouse button state changes. |
MouseRButton |
Notifies the control of right mouse button state changes. |
MouseWheel |
Notifies the control of mouse wheel shift. |
KeyClick |
Notifies the control of pressed keys. |
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SetColor |
Is called when user requests to change the control's color. |