hgeGUIObject::KeyClick
Notifies the control of pressed keys.
virtual bool KeyClick(
int key,
int chr
);
Parameters
- key
- Virtual code of the pressed key. See Virtual Key Codes for complete list.
- chr
- Character code, considering the current keyboard states and input locale.
Return value
If the control has modified it's state and wants the caller to be notified,
KeyClick should return true. Otherwise it should return false.
Remarks
hgeGUIObject has default implementation,
so you could not redefine this method if you don't need it.
Requirements
Header: hgegui.h
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