hgeGUIButton class
hgeGUIButton is a class for button GUI control. To create a hgeGUIButton
object you may use this constructor:
hgeGUIButton(
int id,
float x,
float y,
float w,
float h,
HTEXTURE tex,
float tx,
float ty
);
Parameters
- id
- Integer identificator for the created control.
- x
- The button's top-left corner x-coordinate.
- y
- The button's top-left corner y-coordinate.
- w
- The buttons's width.
- h
- The button's height.
- tex
- A handle of the texture, holding the button's image.
The texture must hold two images, one for the button in the
unpressed state, and directly to the right from it,
the image for the button in pressed state.
- tx
- The button image's top-left corner texture x-coordinate in pixels.
- ty
- The button image's top-left corner texture y-coordinate in pixels.
Other methods
SetMode |
Changes the button's behaviour mode. |
SetState |
Changes the button's state. |
GetState |
Returns the button's state. |
Requirements
Header: hgeguictrls.h
Import library: hgehelp.lib
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