hgeGUIObject::MouseMove
Notifies the control of mouse movements.
virtual bool MouseMove(
float x,
float y
);
Parameters
- x
- Mouse cursor X-coordinate relative to the control's top-left corner.
- y
- Mouse cursor Y-coordinate relative to the control's top-left corner.
Return value
If the control has modified it's state and wants the caller to be notified,
MouseMove should return true. Otherwise it should return false.
Remarks
hgeGUIObject has default implementation,
so you could not redefine this method if you don't need it.
Requirements
Header: hgegui.h
See also
MouseLButton,
MouseRButton,
MouseWheel
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