hgeGUIObject::MouseMove

Notifies the control of mouse movements.

virtual bool MouseMove(
  float x,
  float y
);

Parameters

x
Mouse cursor X-coordinate relative to the control's top-left corner.
y
Mouse cursor Y-coordinate relative to the control's top-left corner.

Return value

If the control has modified it's state and wants the caller to be notified, MouseMove should return true. Otherwise it should return false.

Remarks

hgeGUIObject has default implementation, so you could not redefine this method if you don't need it.

Requirements

Header: hgegui.h

See also

MouseLButton, MouseRButton, MouseWheel