hgeGUIObject Constructor
To create custom GUI control you must define at least Constructor and Render methods.
The constructor must initialize the following hgeGUIObject data members:
id, bStatic, bVisible, bEnabled, rect.
See hgeGUIObject data members for details.
Use the following C++ syntax to define a class derived from hgeGUIObject:
class hgeCustomGUIControl : public hgeGUIObject
{
hgeCustomGUIControl(...);
};
Requirements
Header: hgegui.h
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