hgeDistortionMesh::SetZ
Sets Z-order for the specified distortion node.
void SetZ(
int col,
int row,
float z
);
Parameters
- col
- Column of the node to be changed. The numeration starts from 0.
- row
- Row of the node to be changed. The numeration starts from 0.
- z
- Z-order in range from 0.0 to 1.0.
Remarks
If the z-buffer isn't used, the z-order values are ignored.
Requirements
Header: hgedistort.h
Import library: hgehelp.lib
See also
GetZ,
SetColor,
SetDisplacement
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