hgeDistortionMesh::GetZ
Returns Z-order of the specified distortion node.
float GetZ(
int col,
int row
);
Parameters
- col
- Column of the mesh node. The numeration starts from 0.
- row
- Row of the mesh node. The numeration starts from 0.
Return value
Returns Z-order of the specified mesh node.
Remarks
If the z-buffer isn't used, the z-order values are ignored.
Requirements
Header: hgedistort.h
Import library: hgehelp.lib
See also
SetZ,
GetColor,
GetDisplacement
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