hgeSprite::SetTexture
Changes the sprite texture.
void GetTexture(
HTEXTURE tex
);
Parameters
- tex
- Handle of a texture to use for the sprite or 0.
Remarks
If texture is set to 0, white color is used as texture data.
Requirements
Header: hgesprite.h
Import library: hgehelp.lib
See also
GetTexture,
SetTextureRect,
GetTextureRect
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