hgeParticleSystem::Stop
Stops the particle system.
void Stop(
bool bKillParticles = false
);
Parameters
- bKillParticles
- If true, all active particles will be removed. If false or omitted,
currently active particles will be left alive till their usual termination.
Requirements
Header: hgeparticle.h
Import library: hgehelp.lib
See also
Fire,
FireAt,
GetAge
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