hgeParticleSystem::Stop

Stops the particle system.

void Stop(
  bool bKillParticles = false
);

Parameters

bKillParticles
If true, all active particles will be removed. If false or omitted, currently active particles will be left alive till their usual termination.

Requirements

Header: hgeparticle.h
Import library: hgehelp.lib

See also

Fire, FireAt, GetAge