hgeSprite::SetTexture

Changes the sprite texture.

void GetTexture(
  HTEXTURE tex
);

Parameters

tex
Handle of a texture to use for the sprite or 0.

Remarks

If texture is set to 0, white color is used as texture data.

Requirements

Header: hgesprite.h
Import library: hgehelp.lib

See also

GetTexture, SetTextureRect, GetTextureRect