HGE::Timer_GetTime

Returns time elapsed since System_Initiate function call.

float Timer_GetTime();

Return value

Returns time elapsed since System_Initiate function call in seconds.

Remarks

Use Timer_GetTime to detect periods of time or to get the time elapsed since game loop start. The timer resolution is 1 ms.

Requirements

Header: hge.h
Import library: hge.lib

See also

Timer_GetDelta, Timer_GetFPS