HGE::Effect_Play

Starts playing a sound effect.

HCHANNEL Effect_Play(
  HEFFECT effect
);

Parameters

effect
Handle of a sound effect to be played.

Return value

Returns the audio channel handle through which the effect is playing. Use this handle with audio channel control functions.

Remarks

Maximum four instances of a particular sample can be played at the same time. If all four instances are already playing during a call to Effect_Play, the instance with the lowest volume is restarted with default parameters.

Requirements

Header: hge.h
Import library: hge.lib

See also

Effect_Load, Effect_Free, Effect_PlayEx