hgeDistortionMesh::SetZ

Sets Z-order for the specified distortion node.

void SetZ(
  int col,
  int row,
  float z
);

Parameters

col
Column of the node to be changed. The numeration starts from 0.
row
Row of the node to be changed. The numeration starts from 0.
z
Z-order in range from 0.0 to 1.0.

Remarks

If the z-buffer isn't used, the z-order values are ignored.

Requirements

Header: hgedistort.h
Import library: hgehelp.lib

See also

GetZ, SetColor, SetDisplacement