hgeDistortionMesh::GetZ

Returns Z-order of the specified distortion node.

float GetZ(
  int col,
  int row
);

Parameters

col
Column of the mesh node. The numeration starts from 0.
row
Row of the mesh node. The numeration starts from 0.

Return value

Returns Z-order of the specified mesh node.

Remarks

If the z-buffer isn't used, the z-order values are ignored.

Requirements

Header: hgedistort.h
Import library: hgehelp.lib

See also

SetZ, GetColor, GetDisplacement