hgeSprite::GetHotSpot
Returns the sprite anchor point.
void GetHotSpot(
float *x,
float *y
);
Parameters
- x
- Pointer to a float to store the anchor point x-coordinate to.
- y
- Pointer to a float to store the anchor point y-coordinate to.
Remarks
Anchor point is the center for scaling, rotation and position operations.
Requirements
Header: hgesprite.h
Import library: hgehelp.lib
See also
SetHotSpot
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