hgeParticleManager::Update
Updates all active particle systems.
void Update(
float fDeltaTime
);
Parameters
- fDeltaTime
- Amount of time elapsed since last call to the Update method in seconds.
Remarks
Call the Update method in your frame function to update the particle systems
hosted by particle systems manager. The amount of time elapsed since last call of frame
function may be obtained with Timer_GetDelta system layer function.
Requirements
Header: hgeparticle.h
Import library: hgehelp.lib
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