HGE::Timer_GetTime
Returns time elapsed since System_Initiate function call.
float Timer_GetTime();
Return value
Returns time elapsed since System_Initiate function call in seconds.
Remarks
Use Timer_GetTime to detect periods of time or to get the time elapsed since game loop start.
The timer resolution is 1 ms.
Requirements
Header: hge.h
Import library: hge.lib
See also
Timer_GetDelta,
Timer_GetFPS
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