HGE::Gfx_Clear
Clears render target (screen or texture) and z-buffer.
void Gfx_Clear(
DWORD color
);
Parameters
- color
- An ARGB color value to which the render target is cleared.
Remarks
Gfx_Clear function must be called between the Gfx_BeginScene and
Gfx_EndScene calls.
Requirements
Header: hge.h
Import library: hge.lib
See also
Hardware color format
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