hgeParticleManager::IsPSAlive

Tests if the specified particle system is alive.

bool IsPSAlive(
  hgeParticleSystem *ps
);

Parameters

ps
Pointer to a hgeParticleSystem object returned by SpawnPS method.

Return value

If the specified pointer is valid returns true, otherwise returns false.

Requirements

Header: hgeparticle.h
Import library: hgehelp.lib

See also

SpawnPS, KillPS