Creates a render target.
- Width of the render target to be created.
- Height of the render target to be created.
- If true, a Z-buffer will be created and used for rendering to the render target.
If successful, returns the render target handle to use with
Otherwise returns 0.
The render target dimensions must be a power of 2. If this condition isn't met,
the requested dimensions are automatically adjusted to the closest power of 2
dimensions, bigger than the requested ones.
Render targets support alpha channel in 32-bit video modes only, in 16-bit video modes
render targets are always opaque. You could read HGE_SCREENBPP
system state to discover in what video mode HGE is currently running.
If the function fails, you may obtain error message with System_GetErrorMessage
function. Also if HGE_LOGFILE system state was set, the
error message is written to log.
When the render target isn't needed longer, you must delete it with
Import library: hge.lib