HGE::Music_SetAmplification
Sets level of amplification for a music.
void Music_SetAmplification(
HMUSIC music,
int ampl
);
Parameters
- music
- Handle of a music.
- ampl
- The amplification level, 0..100.
Remarks
Since music samples are going through lots of mixing routines during playback, the resulting
audio tends to be quiter than it is possible. Use Music_SetAmplification once, right
after Music_Load call to compensate the overall volume
of a music. The default amplification of a loaded music is 50.
Requirements
Header: hge.h
Import library: hge.lib
See also
Music_GetAmplification
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