hgeAnimation helper class
hgeAnimation is a HGE helper class for animated sprite entities.
It is derived from hgeSprite class, so you can use all hgeSprite methods
with hgeAnimation.
hgeAnimation methods
| Constructors |
Create and initalize hgeAnimation object. |
| Operators |
hgeAnimation operators. |
| | |
| Play |
Starts playing animation. |
| Stop |
Stops playing animation. |
| Resume |
Resumes animation. |
| Update |
Updates animation. |
| IsPlaying |
Tests if animation is playing. |
| | |
| SetMode |
Sets the playback mode. |
| SetSpeed |
Sets the playback speed. |
| SetFrame |
Sets the current animation frame. |
| SetFrames |
Sets the overall number of animation frames. |
| | |
| GetMode |
Returns the current playback mode. |
| GetSpeed |
Returns the current playback speed. |
| GetFrame |
Returns the current animation frame. |
| GetFrames |
Returns the overall number of animation frames. |
Requirements
Header: hgeanim.h
Import library: hgehelp.lib
See also
hgeSprite
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